Verbobonc seemed like a great place to get a fresh start. Han had to make a speedy exit from his previous hometown after clashing with the local guild. Cuthbert here, and moving on to right wrongs and practice the crane kick. He had planned on visiting the church of St. Recap: We begin our epic tale in the fair city of Verbobonc (or Ver-bon-ik as we all pronounce it for some reason).Ĭhopper is passing through on his meandering travels up and down Furyondy, and has stopped at an inn / tavern in a shady section of town. I just want to introduce the players to the basics of the rules, find an excuse to bring the group together, and give them a compelling reason to end up going to the village of Hommlett. Ifersh is in it just to watch the sparks fly, and because sitting in his grove sorting moss and lichens got boring.Īttendance: Chopper Toughstick, Han Wanabe, Ifersh. S.P., playing Ifersh the dirty rotten CN Half-Orc Druid. Han follows no deity and believes in taking from those who deserve to be stolen from and doing the right thing (if it pays well). J.D., playing the notorious CG Elf Rogue - Han Wanabe. Cuthbert and believes in justice, vengeance and laying good wood on bad guys. Their real names will not be used to protect the futures of their children.Ĭ.C., playing the legendary LG Human Monk - Chopper Toughstick. * The base classes in Pathfinder are legitimately competitive, and reward you for staying with them for a few levels without reaching out to a source book to multiclass.įor the first session, really just a rules primer, we had three players. * 3.5 Players Handbook isn't free and Paizo is. * 1 or 2E is a little too abstract and clumsy for my tactical mini oriented play group I chose to run the game using Paizo's Pathfinder rules. So naturally I chose the Mona Lisa of Gygaxian epics, the Temple of Elemental Evil as the adventure of choice. I like Greyhawk, I like the absurdity of Gygaxian adventures, and I generally use RPG as an excercise in sketch comedy. This past Gencon had wet my appetite for RPG'ing a little bit and considering my DDM collection now exceeds 2,000 miniatures I needed to find something to do with them. I haven't DM'ed a game of D&D since about 1996 but recently decided to get a new group together consisting mostly of mini's players who have grown jaded with the plastic crack. Somebody let me know if this is not the right place for an actual play log. Surfacing, they find themselves men once more, who, for the moment, splash about like happy children under the moonlit sky.I figured I'd post this here as we are using the Beta Pathfinder rules, all PCs and NPCs are built with PF (no prestige classes from 3.x products). Keep heading to the surface and let things play out. You need to keep inside the bubble so only move with R2/R again once the corner has smoothed itself away again. Hold R2 (or R on Vita) to continue, but make sure to pause if the bubble develops a sharp corner, which means it may burst.Do this once more with a different Burly Man captured. Wait for the jellyfish to grab a Burly Man and interact with the tentacle to make it drop him again.(You won't have to do any of this if you've seen the jellyfish before.) Swim to the right a little again until you see an island. Interact with the uvula, get through the dialogue.
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